Time and resource utilization of a voxel-based simulation for indoor multicopters

Authors

  • Hendrik Kumpe IPH – Institut für Integrierte Produktion Hannover gGmbH
  • Benjamin Küster IPH – Institut für Integrierte Produktion Hannover gGmbH
  • Malte Stonis
  • Ludger Overmeyer

DOI:

https://doi.org/10.2195/lj_proc_krumpe_en_202410_01

Keywords:

digital twin, UAS, simulation, voxel-based, layout design

Abstract

Constantly increasing production volumes and new challenges in production environments with the same amount of space are forcing manufacturing compa-nies to deal with the planning of production layouts. The problem often is a non-existent or outdated production layout plan. Autonomous multicopters can help by sim-plifying layout capture. That's why a voxel-based simula-tion is investigated to develop and train path planning al-gorithms with and without artificial intelligence. First, the temporal behavior and the resource utilization of the sim-ulation is investigated. Then, the time factor of simulation is compared to real time and what advantages companies and developers have when using it.

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Published

2024-10-30

How to Cite

[1]
H. Kumpe, B. Küster, M. Stonis, and L. Overmeyer, “Time and resource utilization of a voxel-based simulation for indoor multicopters”, LJ, no. 20, Oct. 2024.